I have a string as my datastore but I don’t know why its getting a boolean
local datastore = game:GetService("DataStoreService")
local ds1 = datastore:GetDataStore("RaceData")
local ds2 = datastore:GetDataStore("EdictData")
local ds3 = datastore:GetDataStore("FaceData")
game.Players.PlayerAdded:connect(function(plr)
local folder = Instance.new("Folder", plr)
folder.Name = "Data"
local points = Instance.new("StringValue", folder)
points.Name = "Race"
local survivals = Instance.new("StringValue", folder)
survivals.Name = "Edict"
local Face = Instance.new("NumberValue",folder)
Face.Name = "Face"
points.Value = ds1:GetAsync(plr.UserId) or "N/A"
ds1:SetAsync(plr.UserId, points.Value)
Face.Value = ds3:GetAsync(plr.UserId) or 0
ds3:SetAsync(plr.UserId, Face.Value)
survivals.Value = ds2:GetAsync(plr.UserId) or "N/A"
ds2:SetAsync(plr.UserId, survivals.Value)
points.Changed:connect(function()
ds1:SetAsync(plr.UserId, points.Value)
end)
Face.Changed:connect(function()
ds3:SetAsync(plr.UserId, Face.Value)
end)
survivals.Changed:connect(function()
ds2:SetAsync(plr.UserId, survivals.Value)
end)
end)