StringValue Isn't Update the string (text)

so i just make some ranks that temporary and it would be default while the player is diseappear (left)

i want to make it updated when player is get the money

here a code:

if money.Value >= 100 or money.Value == 100 then
     rank.Value = "Money Investor"
end

and its just doesn’t do anything…

Try and do something like this

money.Changed:Connect(function()
	if money.Value >= 100 or money.Value == 100 then
		rank.Value = "Money Investor"
	end
end)
1 Like

you can use Changed event as @DinoHunterGamer123 did

also the first conditional operator indicates either greater than or equal to
so the second condition is already in the first condition so you dont need it

money.Changed:Connect(function(Value)
	if Value >= 100 then
		rank.Value = "Money Investor"
	end
end)
2 Likes

ok, i try it in studio now… thanks :grinning: