Strongest Battleground Dash System

  1. What do you want to achieve?
    Trying to make a directional dash similar to “Saitama Battlegrounds”.

  2. What is the issue?
    Well, I’m using a control module to get the vector (Returns Vector3.new(x,0,z)) and it’s working really nice, but now im wondering how did this guy achieve this effect?

(Im asking for the dash back, its like it dashes 2 times and nearing the end of the dash it slows down instead of manually destroying itself)

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