hi
im trying to make holster objects swing realistically
im using ballsocket constrains right now but the gun never stops shaking
im new to this constraint ,is there settings to reduce this?
hi
im trying to make holster objects swing realistically
im using ballsocket constrains right now but the gun never stops shaking
im new to this constraint ,is there settings to reduce this?
Increase the MaxFrictionTourqe on the BallSocketConstraint see if that does something.
hi i tried
it stopped moving completely when its put above 0
did you try values like 0.001 or0.01 or lower/higher in a decimal form?
No ill try this thanks
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it works better thanks
but i think ballsockedconstraints has issues with what im trying to do unless ive set it up wrong
Idk what else to use with holster swing physics
that is more of a problem within the way shift lock works and idk how to really fix that
oh okay, thank u for the help
gdrgdghth
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