Studio bad_weak_ptr error while testing

I posted this: I keep getting this 'error while processing packet' thing
And I think it may be a bug since its a pointer error. It seems to only happen in studio, but testing is very inconsistent. Sometimes it does not do this, but usually during the tycoon loading process, once it gets to the model it will stop loading without an error or sometimes with an error.
Only thing I can think of is that it used to have an adgui in it, but I deleted it.

Studio logs attached in staff-only section.

image

Expected behavior

Presumably, the game should not crash. The model is simply 4 parts and a union being cloned.

A private message is associated with this bug report

Thank you for the report. We’ve looked into similar reports in the past, but have had trouble reproducing the issue. Will try with the place file you provided!