Another good feature would be interpolation modes for surface appearances decals and materials, it’s hard to achieve good pixel art on these without upscaling your images by a ton, nearest neighbor interpolation mode would be GREAT for this!
Hard agree on having a way to change the resampling mode.
I’m assuming that there’s a technical reason shader-wise that they can’t allow switching from linear filtering to nearest, but I really, really need that.
It’s especially a pain point for smaller textures (talking a color palette with colors that are 1x1) since the textures apparently get quarter-res’d from my testing, as I had to upscale my color palette to 4x its initial resolution to not have the colors squashed together. Extremely annoying.