[Studio Beta] Major updates to in-experience Mesh & Image APIs

Okay, so I understand why this policy is in place. However, I have some legitimate needs for analyzing meshes made by other users. In particular, analyzing potentially malicious UGC items and layered clothing assets on avatars in a competitive game.

I want to analyze layered clothing cages to see if they substantially warp the geometry of the avatar adorning them, so I can ban bad avatars from my shooter game and still allow non-malicious uses of layered clothing to pass.

Can anything be done to meet the needs of this use case?

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