I’ve noticed this problem while building, when trying to place Meshparts on Parts
If the Collision Fidelity is set to Default/Hull the Meshpart will sit 0.05 studs off the surface of the part
and will be slightly offset, however this problem is fixed and soon as the Collision Fidelity is set to box.!
Here is a photo to better explain this bug.
Here is the place file re-creating the bug.
Collision.rbxl (17.6 KB)
3 Likes
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An accurate title - Engineers should know what the bug is before opening the thread. Be specific!
A detailed description - Explain what you expect, and what happens instead.
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Attach what you have there in the screenshot as a .rbxl/.rbxm. Always include a repro file when possible.
Yes I’ve have read that and not alot of that applies to this bug.
I’ve explained it the best I can.
1 Like
Vayz
(Vayz)
August 27, 2019, 2:44am
#4
I have had this issue before.
Had to turn off collisions because of it.