Studio Dragger teleports assembly to NaN/Inf with specific rotation

When a part has an Orientation of (45, 45, 0), dragging the part will result in it teleporting incredibly far away. I am assuming this happens for different rotations as well, as I have experienced this before but have been unable to reproduce it until now.

Steps to Reproduce:

  1. Create a Part.
  2. In the Properties Pane, set the CFrame → Orientation to (45, 45, 0).
  3. With the Select tool enabled, attempt to drag the Part around.
  4. The Part should teleport away.

Example Video:

Studio Version: 0.678.354.67800000
Device: Windows 11

Expected behavior

The selected objects should not teleport to NaN/Inf

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