When a part has an Orientation of (45, 45, 0), dragging the part will result in it teleporting incredibly far away. I am assuming this happens for different rotations as well, as I have experienced this before but have been unable to reproduce it until now.
Steps to Reproduce:
- Create a Part.
- In the Properties Pane, set the CFrame → Orientation to (45, 45, 0).
- With the Select tool enabled, attempt to drag the Part around.
- The Part should teleport away.
Example Video:
Studio Version: 0.678.354.67800000
Device: Windows 11
Expected behavior
The selected objects should not teleport to NaN/Inf