On the macOS ARM version of Roblox Studio, the editor’s frame rate is restricted to 120 FPS, while initiating a play-test session allows the engine to run at 240 FPS. This behavior is not observed on the Windows version of Roblox Studio when tested with the same 240Hz display.
Closing the play-test session causes the editor to revert to the 120 FPS limit.
Editor:
Play test:
All beta features are enabled with the exception of the “New Luau type solver”
Expected behavior
The editor should match the in-game Maximum Frame Rate setting, similar to how the play-test does.


