In Studio, my framerate doesn’t seem to go past 7.5. So far, I’ve looked into performance, whether or not my graphics drivers are limiting Studio, reinstalling and restarting Studio, and updating drivers. I’d prefer that I didn’t playtest a slideshow, so what are some potential causes for such low framerates?
Depends on the game that you’re opening in studio. Could be the large amount of parts in your game or the high amounts of particles, vfxs, etc.
If you want to have at least decent FPS you can lower the Quality Level.
I’m on an empty baseplate, so I don’t think it’d be anything within the game. As for the quality level, I tried setting it to Level 01. I’m still stuck at sub-7.5 frames, though, which, along with other tests (namely running Cyberpunk based on the idea that if I can’t even run Roblox at 7.5 frames, I shouldn’t be able to run it faster, if at all), was why I thought it was some kind of frame cap instead of a performance issue.
I also did do some more empirical tests, like monitoring task manager, but the values are much less than what I’ve seen them reach in the past. The only thing greater than 10% is the memory, which fluctuating around the usual levels (~75%).
Check your Device Manager (Windows + X > Device Manager), and open Display Adapters, see if any of these show a Yellow Warning Sign, If there is then you might need to Reinstall your Drivers, with a CLEAN uninstall, using stuff like DDU (this happened to me before, Roblox Studio still runs but BELOW 10 FPS)
They don’t have that yellow warning icon.
While I’m here, I might as well reiterate that I’ve already updated drivers, reinstalled the Nvidia graphics driver, and reinstalled Roblox and Roblox Studio.
Is it possible that your FPS is capped somehow?
I figured that was the issue too, though I’ve run out of places to check. As far as I could see, there aren’t any in Studio’s settings related to framerates and my Nvidia control panel says that all Roblox apps are uncapped. I have yet to find a setting related to my default graphics and was kind of hoping this topic would reveal something. Other than those three, I couldn’t think of any other way that Studio would be capped and was hoping this topic would also reveal those as well. Any idea where else should I check for framerate caps?
Make a bug report for this and submit your system specs, I think that’d be the best way to get an engineer support reply
I was not aware that making a clean installation of an Nvidia driver was a separate, off-by-default option. Turning that on before reinstalling again got my framerates back up to my monitor’s refresh rate.
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