The freeze will only happen when generating EditableMeshes through the command bar on a published place that has Team Create disabled. This has been happening every time when these specific conditions were met.
Repro:
- Open a place in studio. It must be a place that’s published to Roblox, otherwise the freeze won’t happen.
- Team Create must be disabled, otherwise the freeze won’t happen.
- Run this code in the command bar:
local AssetService = game:GetService("AssetService")
local editable = AssetService:CreateEditableMesh()
local a = editable:AddVertex(Vector3.new(0, math.random(), 0))
local b = editable:AddVertex(Vector3.new(1, 0, 0))
local c = editable:AddVertex(Vector3.new(1, 0, -1))
local d = editable:AddVertex(Vector3.new(0, 1, -1))
editable:AddTriangle(a, b, c)
editable:AddTriangle(c, d, a)
local mesh = AssetService:CreateMeshPartAsync(Content.fromObject(editable))
mesh.Anchored = true
mesh.Name = "EditableTest"
mesh.CFrame = CFrame.new(0, 25, 0)
mesh.Parent = workspace
task.wait(1)
for x = 0, 63 do
for y = 0, 63 do
local offset = Vector3.new(x * 1.2, 0, y * 1.2)
local a = editable:AddVertex(offset + Vector3.new(0, math.random(), 0))
local b = editable:AddVertex(offset + Vector3.new(1, 0, 0))
local c = editable:AddVertex(offset + Vector3.new(1, 0, -1))
local d = editable:AddVertex(offset + Vector3.new(0, 1, -1))
editable:AddTriangle(a, b, c)
editable:AddTriangle(c, d, a)
end
end
- Move the generated mesh a bit in studio. Not sure if this step is crucial to the freeze.
- Wait up to about 5 minutes and then studio will freeze.
Exactly at the moment of the freeze I’ve noticed this being created in AppData\Local\Roblox\RobloxStudio\AutoSaves:

A 0KB size place file that throws this error when I try to open:
