Studio freezing after starting game testing, with the latest studio update (MacOS)


When I start the test/run, the upper part of the program stops responding completely. This only happens with more demanding games, not with the baseplate.
I have verified on another MacBook that the same place worked before pressing the “update” button.

Snímek obrazovky 2025-07-31 v 21.19.31

A private message is associated with this bug report

Solved, after a while an update popped up and testing is working properly again.