When assets are duplicated by copying them between different place in one experience, it results in a problem where mesh parts are unable to load properly within the destination file. This loading failure of the mesh parts subsequently leads to Roblox Studio not responding. This issue arises specifically when transferring assets through the copy-paste method from one file to another. I’ve turned off all the beta stuff, but the problem is still happening.
Expected behavior
Copy and paste assets between places within the same experience usually works fine.
Hey, thanks for reporting this issue! We just rolled back a change that was likely causing this issue. Can you restart Studio and verify that cross-place MeshPart pastes no longer hang the application?