When I open studio, regardless of if I have a place opened, there is heavy lag occurring. The debug menus show the frames appearing to be capped around 15 FPS. When I close widgets, notably the Explorer, that jumps up to about 30 FPS. The microprofiler shows the “Perform/Present” task taking around 40 ms up to 60 ms every single frame. The lag happens during both edit and play time. I tried restarting my PC, reinstalling studio, and disabling the beta features; none of those fixed the lag. The Windows Task Manager shows that studio is taking barely any CPU %, and under 10% GPU even during the lag. When the studio window is unfocused the lag does not occur, but focused it does. Additionally, when I look around in the viewport area there is screen tear happening.
I do not have a specific repro place because this happens in ANY place I attempt to open including even just the start page.
System Information
- Operating System: Windows 11 64-bit
- Processor: 13th Gen Intel(R) Core™ i7-13700K
- Graphics: NVIDIA GeForce RTX 4070
- Memory: 32 GB
- DirectX Version: DirectX 12
Beta Features
- Acoustic Simulation
- Dragger QoL Improvements
- Improved Constraint Tool
- Improved UIStrokes
- New Luau Type Solver
- New Studio Camera Controls
- Next Gen Studio Preview
- Proximity Prompt Indicators
- Revamped Asset Manager
- Script Sync
- Scripts Are Non-Strict By Default
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