Is this a bug or should i optimize my game more?
Studio lighting:
Roblox Player Lighting:
do ya’ll know how i could fix this?
Is this a bug or should i optimize my game more?
Studio lighting:
Roblox Player Lighting:
do ya’ll know how i could fix this?
Your Studio graphics setting may be higher than that of the Roblox Player
Both are at the max setting (10).
Try disabling the Unified lighting beta and setting the lighting technology to Future.
I was thinking about the Editor Quality Level, as seen here:
Try changing the level (assuming you haven’t already)
Try disabling the Unified lighting beta and setting the lighting technology to Future.
I tryed this and it looks the same as it did before.
Did you republish the game after changing it?
Having the Unified Lighting beta enabled causes published versions to use shadowmap, and of course just disabling it doesn’t republish it.
no that didn’t work either…
thats sad
Do you have a day/night cycle in the game by chance, because to me it just looks like you changed the time or direction of the sun, the lighting looks the same to me.
I have encountered the same exact issue with my game its a roblox bug or update. The bug is in studio and in game and even if game graphics is on max it won’t change anything.
No, my game doesn’t contain anything like that.