Studio Moving/Sizing not precise

Ciao, after months of absence i decided to get back to Roblox Studio to build some stuff, so I started building an house. Everything was going smoothly till i started to work on the small details using 0.1 to resize and move. While doing so i noticed that the parts were always aligned wrongly, they always had a difference in their size or position of 0.05 which is never shown in the details.

Since i never changed the size, and always kept the 0.1, i decided to use a building plugin to see if the problem was the studio, and infact even the plugin gives me this problem and doesn’t move the part precisly.

In this image you can see that even tho i have moved the part 3 times with the 0.1 precision, it has moved it for a little little more than 0.3
image

I know it’s such a small change of studs, tho it bothers me when the part should align perfectly but doesn’t.

For example, in the following image you can see how a part collides with another due to this inprecision problem, you can see the outlined part ‘eating’ the part on it’s right a little

If i change it’s size the problem appears, showing that it moves of 0.05 more than it should have. This is the only fix i found, which is changing the size by 0.1 till the position shows the 0.05 problem to then change the position itself by writing it with the keyboard.
Tho you can understand that changing every position by writing it slow down the entire process.

I would like some help on how to fix this and bring back the precision. Thanks for reading.

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I don’t think that precision problem is fixable, but you don’t have to worry because it is reaaally small. If that still bothers you though, you could use roblox’s move tool with the “Allign to parts” enabled. Move your part until you see the white sphere turn yellow and now it should be touching the other part precisely.

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I’ll try using this method then, thank you

1 Like