Studio slowly loading assets, or not at all. (Textures, surfaces etc.)

This has occurred in-game, whilst in different games but is entirely local.

Sometimes, when ROBLOX Studio updates, upon restart, a lot of textures just fail to load, and even some material surfaces may appear so degraded that it looks solid, I do not have a screenshot of the surface texture/material degrading, but you should be able to paint a picture of what I mean.

In regards to textures not loading in, they aren’t, at all, even after restarting, clearing cache, reinstalling studio and whatnot, but it’s never the same textures, it’s always a new group of textures that don’t load in, and it’s extremely frustrating, some roads are textured, whilst others aren’t.

When I load in-game, it doesn’t happen at all, all textures are there, and nothing is out of the ordinary.

ROBLOX is just in general loading everything painfully slow, if it’s loading them at all.



Edit: Apparently it will only load whatever is near it when I first log into studio, this time I tabbed out and logged back in to a spot far away from the city, everything loaded fine, but when I went back into the city, everything was of such horrible, degraded quality.

Do you have MeshStreamingAndImprovedLoDs enabled? The parameter is very buggy and often forgets to load the desired LOD.

Yep, the issue still persists, looking at a couple of similar cases, so it might be either linked to a memory shortage/issue or the texture streaming feature, first time encountering this though.