Studio taking 5min on average to start a playtest in large places

I have a game that is very large, it has lots of assets and particle emitters stored around for use in various things, for a few months now I have had the issue where studio takes 5min or more to load into a playtest, this happens when opening the place as well. I think studio is clearing all loaded assets and trying to re download them all at once or something and the log gets spammed with errors every time.




This halts everything in game, loading character appearance, data stores, even the roblox top bar, nothing loads for 5min and I and all my devs are forced to sit and wait for studio to load. And yes, this happens to all devs of this place, the time they have to wait varies but its slow for everyone, alot of them complain about 100% disk usage on their device which has led to their pc’s crashing outright. I have no clue what could be causing this, but I am hoping to get this on someones radar, I will try my best to provide any information needed to get this fixed.

A private message is associated with this bug report

1 Like

I was gonna check the micro-profiler but uh, guess not.

1 Like

Try disabling streaming enabled if it was already enabled in the workspace and see if this fixes the wait times.

1 Like

streaming enabled is already turned off in my project, also this happens when loading into the place as well, not just during the playtests.

1 Like

Is that so… Usually streaming enabled has a big issue trying to manage super large worlds (even with super low part counts) and does exhibit the exact same issues youre describing here (both on studio and within an actual game).

Could you tell me the memory usage of the place AFTER it loads? And furthermore… try running a play test with the micro profiler entirely visible in studio to see if something just shows up as taking several seconds to run per frame.

1 Like

the micro profiler shows nothing, the game doesn’t lag in this state, its more so just stuck trying to load… something?

as for the memory usage its at about 6.7gb (Note: in a real server its only about 2gb)
image

1 Like

Hi @GunsForGuns34 , is this still happening?

Hi,

side note: Try making sure that these are off, there could be a plugin that is loading and scanning for all your particle emitters.

Probably won’t fix it, but it can’t hurt to try and see if this makes an improvement.

No thankfully! this issue seems to have been resolved :+1:

Thanks, we will mark this as Completed for now, feel free to reopen if needed!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.