Studio windows cause inconsistent framerate

UPDATE: READ THE THIRD REPLY

Issue Description

Upgraded to a brand new PC nearly a month ago, installed Studio and suddenly there are inconsistent frame times (ranging from 53-55ms render time). Somehow the CPU/GPU times seem to be affected as a result to this (in all honesty, I don’t understand a thing). The microprofile dumps will be linked down below for further analysis.

I’ve searched through every inch of bug reports and couldn’t find a similar case to mine. Enjoy the bug hunting.

The solutions I’ve tried include:

  • Reinstalling Roblox Studio (+ installing the version prior to the current one)
  • Disabling all plugins
  • Disabling beta features
  • Reinstalling the current graphics driver (directly from the manufacturer’s website)
  • Enabling/disabling HPET (High Precision Event Timer)
  • Changing/lowering resolution
  • Changing Graphics Mode to every single option (except for Vulkan since it crashes)
  • Disabling Fullscreen Optimization
  • Running on Compatibility Mode
  • Changing CPU affinity (Studio already has all cores enabled by default)
  • Disabling Game Bar
  • Running with administrator privileges
  • Forcing High Performance mode on Power Plan + on GPU
  • Restoring CPU + GPU to factory settings (without overclock and undervolt)
  • Using SFC (System File Checker) and DISM to check for potential corrupted files on my system
  • “Factory resetting” with the ISO image (keeping data and files, not a full reset)
  • Changing the DisplayPort port

Studio “normal” behavior
microprofile-20250604-143938.html (4.2 MB)

Test server (server side)
microprofile-20250604-160045.html (3.9 MB)

Test server (client side)
microprofile-20250604-160107.html (3.1 MB)

NOTE

  • When creating a local test server, both players have the render time reduced to 29-30ms (32 FPS) whilst the server is not affected;

  • When the studio is UNFOCUSED, a spike pattern can be observed;

  • When I switch to the desktop, Studio returns to it’s expected state;

  • The normal Roblox Client is not affected, my games run smoothly;

  • My old hardware did not show this behavior (GTX 1650 Super, Ryzen 5 3600);

  • Only the Studio has shown this problem ever since I started using the PC. I don’t have any issues running Blender, Unreal Engine, Unity, Vegas Pro, nor heavy-demanding games (such as GTA V on Ultra Preset, 140-150 FPS stable) and benchmarks (Cinebench, Unigine Superposition, etc), which makes me believe the issue is on the Studio Viewport.

Step-by-step reproduction

  1. Open Roblox Studio;
  2. Load any place or template, such as an empty baseplate.

System information

  • OS: Microsoft Windows 10 21H2 Enterprise LTSC
  • Version: 10.0.19044 Build 19044
  • Graphics card: Radeon RX 6700XT 12GB
  • Processor: Ryzen 7 5700X 3.4GHz 8-Core
  • RAM: 2x16GB 3800C16 G.Skill Ripjaws V
  • Resolution: 2560x1440p (Quad HD)

The thumbnails somehow glitched, but the videos can be played normally, sorry for the inconvenience

Turns out the problem was…having a lot of windows opened at the same time (toolbox, asset manager, output, etc). Yeah.

Still, this NEVER happened to me on the latest version of Windows 11 back on my old PC.

The red markers indicate the windows in which the issue occurs. Having at least one of them open is enough to drop my FPS from 80 to 53 (new microprofiler dumps are attached below).

Studio with zero windows opened
microprofile-20250609-153241.html (3.3 MB)

Studio with a single window opened
microprofile-20250609-153414.html (3.3 MB)

Note: The same issue was reported a year ago, and no solutions have been provided until now

I do not intend to upgrade my OS, and I’ll keep this post opened for updates. The title will also be edited.

Thank you for reporting this bug and for all the information - this is extremely helpful.
We’ll look into it and circle back with you when we have concrete plans to address it or once it’s been fixed.

Best,
M0bsterLobster

1 Like