Stuff unloading along the way

I have rigged and animated a Camera Part, for cutscenes. What I did was to animate it going a bit fast on roads, but I encountered a problem. The problem is that models (UnionOperations) are unloading along the way. Any idea? Video with issue (it may be hard to see)


I have put the character hidden in the middle of stuff happening, since probably that would cause chunk rendering, but didn’t solve the issue.

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It might be because your union’s render fidelity is set to automatic.