For some reason, when I import textures into studio then it appears much worse than it does in substance painter. Any help on this?
is ur studio graphics level at max
yes, i’ve also found that environmentspecularscale and environmentdefusescale set to 1 improves the look, but still not nearly as good as in blender and substance painter.
Roblox texture nerfs everything. I recommend using smart maps and making sure your texture is baked.
I would be a lot more helpful rn, but I am very upset, I got false moderated.
This is my area of expertise though so maybe I can be more helpful later.
i found that changing the skybox to something else seemed to improve the look massively
Would you like help with texturing?
sure! it would help a lot (idk why devforum needs a character minimum)
Sorry it took so long to respond,
Did you bake your mesh?
Yes. I think i fixed the textures issue by changing the skybox. Seems to look close to how substance painter does.
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