Substance Painter exported textures look much worse in Roblox



For some reason, when I import textures into studio then it appears much worse than it does in substance painter. Any help on this?

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is ur studio graphics level at max

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yes, i’ve also found that environmentspecularscale and environmentdefusescale set to 1 improves the look, but still not nearly as good as in blender and substance painter.

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Roblox texture nerfs everything. I recommend using smart maps and making sure your texture is baked.
I would be a lot more helpful rn, but I am very upset, I got false moderated.
This is my area of expertise though so maybe I can be more helpful later.

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i found that changing the skybox to something else seemed to improve the look massively

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Would you like help with texturing?

sure! it would help a lot (idk why devforum needs a character minimum)

Sorry it took so long to respond,

Did you bake your mesh?

Yes. I think i fixed the textures issue by changing the skybox. Seems to look close to how substance painter does.

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