i saved a string in my datastore wich can be split in 4 strings
i don’t know how to use math for strings though, i’ve tried different ways but none of these seem to be valid
function Click()
local value=script.Parent.Parent.Parent.Parent.Gamedata.Gameplay.Value
local splot=string.split(value,";")
local cash,exp,lvl,houses= splot[1],splot[2],splot[3],splot[4]
if tonumber(cash)==nil then
value=tostring(script.Parent.Value.Value)..";"..tostring(exp)..";"..tostring(lvl)..";"..tostring(houses)
else
value=tostring(tonumber(cash)+1000)..";"..tostring(exp)..";"..tostring(lvl)..";"..tostring(houses)
end
end
script.Parent.MouseButton1Down:connect(Click)
i really don’t know what i’m doing wrong, are there any possible posts that can help me?
i basically saved a string in my datastore, i’m trying to make a gui button that can divide the string in 4 parts and increase the first one by 1000
the thing is it doesn’t seem to change anything
function Click()
local value = [...]
local cash, level, exp, houses = string.split(value, ";")
if not tonumber(cash) then
cash = tonumber(cash) + 1000
value = tonumber(cash + 1000)..";"..tonumber(level)..";"..tonumber(exp)..";"..tonumber(houses)
end
end
script.Parent.MouseButton1Down:connect(Click)
Basic implementation, could be better ways but I didn’t really care.
I see your problem now. The problem is that your value variable is a reference to the value, not the object itself. So, if you take a step back to the “Gameplay” object and then do Gameplay.Value = (whatever you want) it should work then.
For example
function Click()
local value=script.Parent.Parent.Parent.Parent.Gamedata.Gameplay.Value
local gameplay = script.Parent.Parent.Parent.Parent.Gamedata.Gameplay
local splot=string.split(value,";")
local cash,exp,lvl,houses= splot[1],splot[2],splot[3],splot[4]
if tonumber(cash)==nil then
gameplay.Value=tostring(script.Parent.Value.Value)..";"..tostring(exp)..";"..tostring(lvl)..";"..tostring(houses)
else
gameplay.Value=tostring(tonumber(cash)+1000)..";"..tostring(exp)..";"..tostring(lvl)..";"..tostring(houses)
end
end
script.Parent.MouseButton1Down:connect(Click)