Currently when you’re setting an Enum value, autofill will suggest a bunch of non relevant enum types. For example when setting FilterType
on OverlapParams
, Button
is the first enum type suggested. The first option should be the expected enum type, in this case Enum.RaycastFilterType
24 Likes
Ok hear me out; Its probably the best feature request i have seen today
Its literally a must have feature!
The closest thing we have to that is studio AI auto completion but its insanely random and not always works right.
Also it would be even better if roblox will support it for user defined functions that require enums.