- Bombardier skin
- Enemies drop bricks when KO’d
- +50% construction damage
- -15% swing speed
- No strike attack
- Trowel Tools now show their construction in the preview instead of the tool.
- Fixed the bug where Infected show up on the victory platform when Survivors win.
- Fixed an uncommon bug where the Bombardier didn’t fire.
- Added little swirly things to brick pickups to make them more obvious, and doubled how long they stay before disappearing.
- Reduced the default Bomb’s detonation time.
- Fixed an issue where some bombs couldn’t be launched by other explosions.
- Shortened the bottom floors of Doomspires by 1 stud.
- Idea suggested by Garterchoncho.
- Rockets travel in an arc
- Big explosive radius
- Rockets slowly gain damage as they travel
- Bomb skin
- Can be earned by having the “Fuse Rank” badge from Super Bomb Survival
- Xiajing has been added to Doomspire gamemodes & updated slightly
- Rainbow has been updated visually, and towers now collide with the terrain.
- Voxcalibur’s midair attack damage 35 → 30
- Voxcalibur’s jump height boost +40% → +30%
- Hitting players with a melee weapon causes 0.1 seconds where they can’t damage you. This should make sword fighting feel less like you’re both damaging each other at the same time over and over.
- Ragdolled players can no longer deal melee damage
- Removed burn from Hoss Hog
- Lowered Frying Pan’s ragdoll power
- Scope Shot reload time debuff 15% → 10%
- Classic Bomb’s explosion sound changed
- Moved the Infected towers closer to the Survivor tower in Possum City
- In Infection, assist KOs as an Infected now count towards the Making Fiends task