I am trying to format my afk timer so it is like 01:00 insted of 1:0
An example of this working is on GRP could anyone help me figure out how to do something like it?
Current Code
local AfkEvent = Instance.new("RemoteEvent")
AfkEvent.Name = "AfkEvent"
AfkEvent.Parent = ReplicatedStorage
local function setAfk(player, afk)
if afk then
local time1 = 0
local Nametag = player.Character.HumanoidRootPart.NameTag.afk
local Nametag1 = player.Character.HumanoidRootPart.NameTag.afktag
local time1 = 0
Nametag1.Visible = true
Nametag.Visible = true
if Nametag.Visible == true then
time1 = 1
repeat
wait(1)
time1 = time1 + 1
if time1 < 60 then
Nametag.Text = "00:"..time1
end
if time1 >= 60 then
local timemin = time1 - 60
Nametag.Text = "01:"..timemin
end
if time1 >= 120 then
local timemin1 = time1 - 120
Nametag.Text = "02:"..timemin1
end
if time1 >= 180 then
local timemin2 = time1 - 180
Nametag.Text = "03:"..timemin2
end
if time1 >= 240 then
local timemin3 = time1 - 240
Nametag.Text = "04:"..timemin3
end
if time1 >= 300 then
local timemin4 = time1 - 300
Nametag.Text = "05:"..timemin4
end
if time1 >= 360 then
local timemin5 = time1 - 360
Nametag.Text = "06:"..timemin5
end
if time1 >= 420 then
local timemin6 = time1 - 420
Nametag.Text = "07:"..timemin6
end
if time1 >= 480 then
local timemin7 = time1 - 480
Nametag.Text = "08:"..timemin7
end
if time1 >= 540 then
local timemin8 = time1 - 540
Nametag.Text = "09:"..timemin8
end
if time1 >= 600 then
local timemin9 = time1 - 600
Nametag.Text = "10:"..timemin9
end
until Nametag.Visible == false
end
else
local Nametag1 = player.Character.HumanoidRootPart.NameTag.afktag
local Nametag = player.Character.HumanoidRootPart.NameTag.afk
Nametag.Visible = false
Nametag1.Visible = false
Nametag.Text = "00:00"
end
end
AfkEvent.OnServerEvent:Connect(setAfk)```