Surface Appearance doesnt seem to apply the texture well

So whenever i try to put something that i’ve created from blender into roblox studio and try to apply a surface appearance, it doesnt work well.

surface appearance from a roblox made tree
image

the same surface appearance in a blender model

image

anyone knows why this is happening?

dont use surface appearance, use TextureID, its in the mesh part…

its your UV map. you have to have a UV map that matches the texture

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