Hello! I keep adding some textures to some meshes via surface appearance, then a few moments later, the texture vanishes. I reapply the same texture, (not reuploading, the texture still exists in the game, and i’m using that. Its not getting moderated.) Yet again, it vanishes.
These errors keep popping up when I reapply the id. First the successfully compressed surface appearance one, then it fails to load the asset id? I don’t understand.
this issue is happening to me as well. any material I make stops working after an amount of time. I did a test where I used images that worked previously in a place that worked previously and now it doesn’t work. I have tried this with multiple meshes. It happens right after these messages in the output.
I figured a trick to work around it. Once you load all the textures on your surface appearance (just remove all the id’s and then replace them, and do this quickly) then quickly duplicate the object and POOF