Surface GUI does not register input at high speeds

I have a surface GUI in my spaceship. When the spaceship is moving at high speeds the surface GUI gets increasingly more difficult to click, until it becomes impossible. When I slow the spaceship down again, I can interact with the surface GUI again. This is very confusing. Does anyone know how to fix this problem?

Hi @Jab2Roblox, actually this is roblox Physic and unfortunately this isn’t possible i thing, what you can to on my opinion is to stop the animation of your vehicle/plane and do an animation out of the spaceship so anyone will thing you spaceship will flying at high speed but don’t knows that this is just an outsider Animation so, instead of move or animate you ship use methode like Illusion that player things its move but instead it didn’t move and afterwards when the ship goes from HighSpeed to loweSpeed try to use the teleport function and the player:MoveTo function. Sorry made buts its actually Roblox Phisyc. :neutral_face::sneezing_face:

Oh okay, I can’t really use the idea of ‘faking’ motion because I’m using body movers to move the spaceship, and it would look extremely weird to just stop when the player interacts with the spaceship console. Thanks for the answer though… this is really disappointing as I wanted to have diagetic UI.

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