My map is just a grass block with a surface light applied to the baseplate, poiting to the top.
When LightingStyle is set to Realistic, the grass glows in a certain radius from the center of the map. This radius depends on my graphics quality level.
It started happening in Studio a while ago and now seems to happen in Roblox too.
I haven’t found a workaround to this issue and would love to keep my map and lighting the way they are ;/
Salutations!
Thanks for bringing this to our attention.
A ticket was filed, and we’ll start investigating.
Seems that some information is missing from your report.
Please provide a log, a Repro Placefile, and your hardware specifications so we can be able to investigate it right away!
If you need assistance or info on which info/files would be relevant to investigate this topic or how to get them, please refer to the How to post a Bug Report - Bug Reports - Developer Forum | Roblox
Thanks for understanding!
Have A Nice Day!
Sure !
Repro placefile
GlowingGrass.rbxl (56.4 KB)
Log
https://devforum.roblox.com/t/log-file-for-glass-glowing-bug/3799567
Hardware specifications
https://devforum.roblox.com/t/log-file-for-glass-glowing-bug/3799567/2?u=zashscripts
Hey Zash,
Thanks for the repro - super helpful!
We’ll let you know when we have an update ![]()
Best,
M0bsterLobster
Hi @ZashScripts, the excessive grass glow on Realistic LightingStyle has been fixed since December 2025. Thanks for the report!