SurfaceGui Button only firing and highlighting at certain angles

I am working on some tills. Up until this point, the all the GUI buttons for it have worked perfectly. However all of a sudden, one of the buttons now only fires and highlights at certain angles.

As you can see in this video, when I hover over the button in question it will only highlight when your camera is at a certain angle. Like I said, the other buttons are fine:
robloxapp-20200902-1510461.wmv (1.3 MB)

The SurfaceGui is using .Adornee onto the part and It is located in PlayerGui

I very much doubt it is because of ZIndex due to it being 10 with everything else being under that.

Any help would be very much appreciated!

Make sure there’s no invisible parts of anything that would count as the Mouse.Hit.

It might be worth checking what the value of Mouse.Hit actually is.

Hope this helps,
-Tom :slight_smile:

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I’m so stupid. In I forgot to remove 1 part that I was supposed to do awhile ago. Mouse.Hit and Mouse.Target really helped, cheers!

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