SurfaceGui max distance is broken

I don’t know why, even when I set it to massive numbers there still seems to be a cap and the surface gui disappears when I’m a certain distance away. Does anybody know what I can do to fix this?

Do you have StreamingEnabled? Have you considered that the adornee of the SurfaceGui might get streamed out? MaxDistance works fine for me while not play-testing

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Streaming is off, but the SurfaceGui still disappears, and I just realized that the adornee also disappears when I get far enough away from it. The adornee and SurfaceGui don’t disappear at the same time; the adornee has a max distance slightly larger than the SurfaceGui. Also, I think that it’s based on the position of my character and not of my camera, which is kind of weird.

What if you set MaxDistance to 0? Based on the documentation, setting it as 0 effectively removes the non-rendering limit