SurfaceGui TextBox stops working if the part had a SurfaceGui previously

I have a TextBox in a SurfaceGui, parented to a players PlayerGui and Adornee’d to a sign part, and everything works fine. But if I remove that SurfaceGui, then I can no longer get any TextBoxes to work correctly on that part. They show up, but I can’t edit the text on them. This wasn’t an issue last week iirc

SurfaceGui_TextBox_Bug.rbxl (24.3 KB)

To reproduce:

  • See that the textbox is working
  • Remove the TextSign gui from your PlayerGui
  • Put it back into PlayerGui, set adornee to game.Workspace.TestSign.Sign if needed
  • See that the textbox is not working
  • Set the adornee to some other part
  • See that the textbox is working again
3 Likes

Hey @Haggie125 - I’m not sure we’ve made any recent changes that would’ve caused this issue. Nonetheless, I’ve assigned a ticket to investigate. Thanks for the report!

3 Likes