Hello developers, thanks to your advice, I am already improving my game map (Survival Blox). I took into account their advice and proposals to make my constructions and not use free models. I am already updating the capabilities of game developers so that their proposals can test my map. If they want and tell me what they think and what else I can add to improve even more, their advice was excellent for all those who gave their proposals.
1.The map is great, however the map is open on the sides. Like seen Below you can fall throw this crack you should scale that side, so it will not be opened!!
2.One of the trees don’t got any thing on it. I’ll fix that and the branches seem out of place you, should make scale them a bit more to connect to the tree!!
3.On the tornado part it seems like when the disaster starts. You seem to die through the building, i’ll probably remove the building where you spawn at! it’s very hard to get out of there when some of the disasters start:
4.In the lobby part try making the same material instead, of it being a large grass part and different material colors. I would also remove the house and the tower those are free models i would suggest you make those!!
Hello!
I really like the game the map is basic, the disasters are a classic, and everything is well scripted. Though this game does need some improvement.
The trees. They to me don’t look anchored, and a re rushed in my opinion. I would suggest making at least 3 different designs for the trees to make the detail, less more repeated.
The map placement. I think that you should’ve used the original base plate for this, since the original grass map is used for more realistic games. I would also suggest moving the map to cover up that spot, or increasing the size.