Basically, I’m developing a game which (as it’s main feature) should allow the player to “switch” between several in-game characters (R6 Rigs). By switching, I mean it would stop controlling their own character and it would instead apply the player’s movement system to an R6 Rig, so instead of pressing W to make your player go forward, the switched to character does instead, and if you were to press space/jump the character you switched to would jump instead.
However my issue is with implementing it. I don’t know where to start after implementing user input detection. How do you change which character is controlled when you use the joystick/ enter WASD? I’m not looking for a pre-made solution but maybe links and explanations around how to achieve this.
Also yes, this is quite a complex question, so I do appreciate you taking the time to read this.
If this isn’t clear enough, think about FIFA, and how you can switch between players and control them separately at the click of a button.
Thanks again!