Sword Death Not Showing for Other Players

I just managed to script a sword, but there is an issue: when I kill someone, I see that they have died, but on their screen, the player is just standing there and still alive. How would I fix this? (I’m kind of confused on using remote events)
image
(Don’t mind the tag updater script)
This is the localscript that does the damage:

removed the script

The sword is fully functioning, but just not showing that other players are receiving damage when the player using the sword is attacking them. (Also, players use the mousebutton to play the attack animation)

the damage does not show for other players as it only damages on the client. Use a server script for doing the damage.

1 Like