I want to make an player driven economy for my game with synced values across all servers, I was wondering if can i use HttpService to send changes to a github repo and use that repo as the datastore or MessagingService is the only way to do it.
I want to make an player driven economy for my game with synced values across all servers, I was wondering if can i use HttpService to send changes to a github repo and use that repo as the datastore or MessagingService is the only way to do it.
I recommend you to have a look at Memory stores.