Hi, I am trying to sync the sound effect of the player’s breathing with the bubble particle effects that occasionally come passing along the player’s screen. When you can hear the player “exhale”, is when I would like the particles to appear.
I imagine that a script that plays both the audio and can timely emit the particles in a loopable manner through an attachment on the player would be great, but I’m not at all a programmer, so if I could get any sort of assistance with this then that would really mean a lot to me.
This is where the particles are emitting from currently
