Take a picture of world at specific position then display it on a part


I’m trying to make a Iron Lung (skip to 3:46) inspired game,
and I’m wondering how I would be able to take a picture of the world, and display that on a part (monitor).

Is there any way?


you could possibly have a viewport frame and them maybe have the player press a button and use the the players current camera as the viewports camera then change the players current camera to something else so it doesnt affect the viewport frame?

im just throwing ideas out here im not too sure how to make a camera but displaying it probably wouldnt be too difficult i imagine you could probably use a viewport frame for that too

Great idea, thanks! (used viewport and surfacegui)

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