Tank constantly keeps flipping up moving onto different parts

I rebuilt a tank model from like 2012, an old M4 Sherman for a buddy that wanted an updated version of it. Managed to re-scripted the whole thing, and add a ton of details onto the model and generally make it look nicer, but the issue that I’ve had since I’ve started working on the model is the tank constantly flipping up when moving onto different parts (same height, position, size, etc). The tank flips up until you move it sideways left and right and then it levels out kind of until it hits another part.

I’ve looked into solutions to this issue, and the one I keep coming across is adding suspension, but the amount of wheels and how inexplicably messy the welding is for the model it would take a very long time to make that work. Are there any scripting solutions that I can look into that would reduce or fix the problem completely? This issue is extremely noticeable in game and It’s very annoying

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That has to be the gears. Just rely on a humanoid with hip height and set can collide on the wheels to false

Found the issue! I, for some reason, Unioned the tracks a while back and it messed up the collisions, so there were parts sticking out and causing it to flip up. Works perfectly now.

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