What should I add to my Tapping Simulator Game?
If I was to improve whatever Tapping Simulator is, I would add:
- Bigger Taps
- The option to tap tap tap instead of just tapping on top of the tap.
- A tap that is so big that all of the taps would be too scared to retap on the tap tap.
Hope this helped!
This is the wrong category, this goes to #help-and-feedback:game-design-support.
Please be more descriptive so we can help you.
And also, what part of the game do you need help in?
Can you also tell us more about the game, thanks!
It’s because you can’t assume others know what you mean.
Note: By the time this was posted, the thread was already flagged
Thanks for helping me @ ob2n!
tapping bosses which drop loot
Ok @ yashkingoo123 Im will do that.
Please don’t make another mindless tapping simulator game. If you absolutely must, then at least don’t be that lazy that you don’t even put a link to the game.
We haven’t published it yet, so we can’t put a link up.
Sounds like a common idea… there are thousands of tapping simulators already on Roblox, so I don’t have any ideas but if you want yours better then the others then you got to have lots of twists
Yeah, we’re working on that. Do you have any ideas that you can think of off the top of your head?