If I’m changing a texture of a mesh w/ a pre-existing texture, the textures will revert back to their original texture without me touching them after a few minutes. First encounter with this bug dated back since July. This only ever happens with team create on and I think whenever a scripter is making changes to code.
They did not occur in the same team create place. The first video occured back in July throughout the RDC game jam. It was a continuous issue for the 24 hours that we were making the game. The 2nd video occured Sept 3rd. I’ve only ever encountered this issue in these two incidents where I was in the same place as someone else.
This only occurs with another person in team create. I would have to wait till they leave to change my textures and have them saved. Usually the other person is making changes to a script/coding at the time I am making changes to my mesh textures.
The 1st video my teammate was making active edits to code.
The 2nd video the person in team create w/ me just left the studio open.
So I’m going to assume this only ever occurs with two people in team create together, and it doesn’t matter what the 2nd person is doing to re-create this bug.