I use this script to get the Teleport data
local tpdata = Player:GetJoinData().TeleportData
I use this to teleport the player.
local tpdata = {
["Value"] = 1
}
TeleportService:Teleport(place,plr,tpdata)
I don’t know what’s work with my script here, they’re both a server script.
I tried debugging, it always print “nil”.