Teleport service disable toggle

Games that aren’t using FilteringEnabled are getting hacked with mass-teleporting to their own place for traffic, or to enemies’ popular places to get them reported in mass.

My old card game, and my friend’s old classic building game have been victims of this today.

Requesting TeleportService.Enabled so we can turn it to false in studio, or ServerScriptService.TeleportEnabled, similar to LoadStringEnabled

And maybe something where teleports only work within the same Game, or the owner’s places.

One Piece Online has been receiving the reverse treatment.

Exploiters have been teleporting people from popular games to ours in an effort to get us terminated.

So yeah, a studio-only toggle would be lovely.

I had a thread before to do this and disable other services (Ex: MarketPlaceService, PlayerPoints, etc)

U, I went to find it and link it but nothing came up from you.

Ah, I searched “MarketPlaceService” and “PlayerPoints” from what you said in your post. You didn’t mention other services in that thread. :3 Thanking your thread