I’m having trouble teleporting a single player/multiple players in a game. They teleport correctly, but no matter which function I use, they keep getting sent to an empty new server in the main game (teleport hub) instead of an existing/full server. Does anyone know a way I can teleport them to an existing server (if one exists) as opposed to a new one?
Edit: the experience in question has a few hundred players online, so you can see it in action: Tile Game Ultimate [MARBLES] - Roblox
the server reserve amount is set to 40, leaving 59 slots open for each server, yet new servers are made when multiple have 1-5 people.