Template not cloning?

Hi! I wanted to make game setup system, But I ran into this problem. When I was making the staff adding system, It worked but it didnt clone. Any solutions?
This is the script. (local btw)

local Staffs = {}
script.Parent.ScrollingFrame.Template.Visible = false
script.Parent.Add.Activated:Connect(function()
	game.ReplicatedStorage.CheckUser:FireServer(script.Parent.Holder.Text)
	game.ReplicatedStorage.CheckUser.OnClientEvent:Connect(function(User)
		if User then
			if table.find(Staffs,User.Name) then return end
			table.insert(Staffs,User.Name)
			print(Staffs)
		else
			warn("USER NOT EXIST!")
		end
	end)
end)
while wait() do
	for _,staffn in pairs(Staffs) do
		if script.Parent.ScrollingFrame:FindFirstChild(staffn) then return end
		local Using = script.Parent.ScrollingFrame:WaitForChild("Template"):Clone()
		Using.Visible = true
		Using.UserName.Text = staffn 
		local Content, IsReady = game.Players:GetUserThumbnailAsync(game.Players:GetUserIdFromNameAsync(staffn),Enum.ThumbnailType.HeadShot,Enum.ThumbnailSize.Size420x420)
		if Content then
			Using.UserImage.Image = Content
		end
		Using.Name = staffn
	end
end

your not parenting the template

Oh! I forgot about that. Thanks for reminding me. I’ll test it.

np and be sure to mark my post as the solution if it works :wink: