Terra changelog - 8/13/19

  • Projectiles are now rendered on the client instead of the server
  • Added hitbox collisions to larger projectiles
  • Fixed piercing function of certain projectiles
  • Admin star projectiles now have infinite pierce
  • Remodeled and added firing animations to older bows
  • Bow animations are now loaded dynamically based on the size of the bow
  • Arrow projectiles now travel faster
  • Completely recoded inventory GUI:
    • Removed overcomplicated/redundant code
    • Functions much more efficiently with less lag
    • Now replicates properly with latency accommodation
  • Recoded and optimized item dropping/collection
  • Added fancy new UI indication when an item is collected
  • Voxel based terrain rendering?
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