Terrain Grass Coverage

Could you please provide a grass coverage feature that’s allowed to cover the entire perimeter of an shape? There’s a showcase that I’m currently working on that has a no gravity feature & I would would love for the entire sphere/world to be covered in grass rather than it being cut off.

Cool, thanks.


This could probably be done by adding a DecorationAngle property to Terrain, which would control the max angle terrain decoration could appear. The default value would look the same as it currently does, and setting it to 360 would give the effect you’re asking for.

I think this could also be useful for vegetation growing from the roof of caves, or moss growing on the sides of things underwater. This would open up a lot of possibilities.

Nice showcase btw, looks great! The planet in the background looks cool.