- What are you attempting to achieve? (Keep it simple and clear)
I’m trying to make my game playable.
- What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)
Terrain Keeps Kicking Everyone Who Joins.
- What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)
I’ve tried to enable streaming which deleted all of my decorations and seemed to exhaust some scripts.
Apparently you can only play on singleplayer and if you join while or when the terrain has been finished you’re kicked almost immediatly.
Also If you’re able to join, a black screen appears and it takes around 85 seconds to load.
I need help to solve this annoying problem.
Probably you used too much terrain. 
the problem is I can’t change that
How much terrain have you used? (a lot or a little)
think about this:
I made a script that generates four spherical planets.
Each planet has about 65 million studs surface
yeah 65 million studs for one planet surface area is a lot, then x4 to it then it would be even greater. You probably need to shrink it down a bit.
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the problem is that I think 65 million studs is the minimum size.
Also if I shrink them noise would become spiky and mountains would be kind of lame and boring, planets would look like sea urchins LOL
ah. Then terrain isn’t the best bet here. Try using meshparts to replace it idk. Or you can create a script that when in a certain distance, terrain loads, and when out of a certain distance, the terrain disappears. This way you can create a efficient system that would work well and don’t cause so much lag. (make the script local)
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I’ve tried but, trees, plants and minerals actually depend on raycasting and terrain
uh yeah, thats kind of difficult to solve for me. (im not a programmer lol)
maybe do the samething, like also make the models load or something when in a certain distance?
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thx for the help, imma try to solve it
I already do that but yesterday I discovered it was terrain
hey there, I’ve managed to solve everything LOL.
I just wanted to update you
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well, I could try but the problem is that I use balls so I can’t really do much, I’m currently working on the terrain rendering system.
anyways ty
nvm, I made the terrain rendering system and it is laggy as hell
nvm I fixed the lag
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