Terrain Streaming in Studio

It’s nice that we’re able to have 64k terrain and all, but we aren’t really able to properly use it if studio renders all the cells at once.

I propose that terrain cells get the same treatment as in normal ROBLOX game, where they’ll stream render instead of just always be visible. This would make working with large amounts of terrain easier.

Yeah, working with mass amounts of terrain and being flooded with “Unexpected” errors is absolutely great.